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Kenkaku

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Kenkaku

Age/Gender: 20, Male
Location: Livonia, MI
Job: Graphic/vocal artist

You see the banner? You see the gun in the banner? Play nice and I won't use it on you. <3

Newgrounds Stats

Sign-Up Date:
7/30/05

Level: 11
Aura: Neutral

Rank: Police Officer
Blams: 329
Saves: 186
Rank #: 14,138

Whistle Status: Bronze

Exp. Points: 1,300 / 1,350
Exp. Rank #: 22,152
Voting Pow.: 5.35 votes

BBS Posts: 26 (0.02 per day)
Flash Reviews: 69
Music Reviews: 0
Trophies: 4
Stickers: 0

Latest Flash Reviews

69 Reviews | 22 w/ Responses

Score: 9
Escape from Crystal Lake

"Would've made an excellent Halloween entry"

date: September 2, 2008

Had this been submitted for the Halloween contest, it would've walked away with a few awards. As one user said, we don't just need a horror-themed Flash, but something that's actually scary. This definitely qualifies because of how it attempts to make the player feel like s/he is in the game.

(I'll try to keep this spoiler-free)

I, for one, am a huge fan of claustrophobic-styled games and movies. I like the feeling of being alone, that I have to fend for myself. It was awesome to play this whole thing and know that it was just me and a psychopath.

When he first appeared, it just added a whole new layer to the game, because you just had to ask, "Where will he be next?" I actually had the urge to continue playing because of the horror elements used. Allow me to commend your ability to NOT use cheap shock horror. Although the psycho encounters are close to cheap shock horror, they're really not. You always get that feeling that he's coming, which is a good way to send that chill up the spine.

And for a point and click adventure game, it's nice to see some different elements thrown in there. Again, I won't spoil anything for any new viewers that may be reading this, but for those 'interactive sequences,' they were really well done. It was just nice to take my hand off the mouse and really feel like I was doing what the character was doing. Immersion is a key factor in some games, especially horror, and I would love to see that element explored in future games.

That's about all I can say to praise the game without spoiling it... but I do have a couple nitpicks that I ought to point out:

Even though the artwork was quite good, you ought to explore fleshing it out a bit more. The psycho fights made me feel as if I was playing a new version of Mike Tyson's Punch Out. I don't know if that was intentional or not, but it made the famed psychopath you used to be a little less scary. He's supposed to be a lumbering, hunched, giant of a monster, but the animation used for him felt like the opposite. I was pretty disappointed that he didn't have his weapon of choice, either.

It also would've helped to expand on the number of victims. It pushes the claustrophobic atmosphere by making the player think that s/he is about to find help, only to be alone again. The first encounter was a memorable one, and I would've loved to experience that again. The game does, after all, take place in a camp. There couldn't have been only two people prior to you stumbling in.

These are the only nitpicks I have, but they shy away in the light of the pros of this game. It's really well built, with no bugs as far as I can tell, and as I've said before, would've been a great contender for the Halloween contest.

It might be a bit too late to ask you to make another something like this for the event, but come next year, I would love to see something like this.

September 2, 2008

Author's Response:

Thanks for the review!
The fights were a little generic, sure, but they were modeled after the fights from the original NES game. As far as extra victims, the camp was supposed to be abandoned by this point in time. Truth be told it was a lot of work to put in the one dead body we had, so we didn't want to try another and screw it up. Lastly you're right, submitting this for the halloween contest would have been a good idea... I didn't think of it, but by this point, I'm not sure we could have waited another month or so for release :)

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Score: 8
Blockhead: Quick Shot 2

"Keep going!"

date: July 6, 2008

If the game is only half as good as your real work, I'm sure we'll be up for a treat.

I'm surprised, though, because for a submission that didn't get the same treatment as the real episodes, it still looks leagues better than what we usually see. However, I'll rate based on your usual standards.

Overall, funny, unique, clever, and well worth the watch.

July 7, 2008

Author's Response:

Personal standards change the more we improve. Also, after watching Chuck's New Tux I realized I was gonna have to try to take it to a new level if I wanna stand a chance on NG anymore :(

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Score: 4
Metal Gear Funnies

"You forgot to add something..."

submission: Metal Gear Funnies
date: July 6, 2008

I couldn't help but notice in the Author's Comments that this is supposed to be some vague take on the Internet. This is supposed to portray all of the 'untalented shmucks with Flash.'

Unfortunately, I think this collab couldn't have missed that mark more had the shooter shot in the complete opposite direction with the target being in the next country, to quote Ben Croshaw.

This is most certainly not a representation of the Internet. Not the one you guys see, that is. Instead, I see it as a representation of all the skilled and talented artists that couldn't go any lower than they have now.

Instead of taking the time to create the next big project on Newgrounds, we are reminded yet again that none of you enjoy what is popular today. You continue to beat a dead horse by proclaiming that a cartoon with purposely bad graphics has bad graphics, that a cartoon based on a videogame is based on a videogame, and overall just dissing what you don't like that other people do.

I understand that this was supposed to be purposely bad. But I think you overshot that purpose. I enjoy the occasional hateful cartoon, because it's funny in its own right. However, I couldn't stand watching more than the first two cartoons here. They were too drawn out with the jokes being as old as heaven itself. I wound up skipping the first, and canceled out of the following only seconds after it started.

Essentially, this cartoon took a satirical take on what is popular today. However, instead of being a simple, lovable parody that we could all laugh at, it just took a viewpoint and skewed it and screwed it until the jokes weren't funny anymore. Think about being reminded for the umpteenth time that Michael Jackson likes kids and Tom Cruise jumped on a couch.

Overall, I'm just really disappointed in this. After my buddies informed me on this project's upcoming, I was hoping for a satirical parody that I could laugh at. However, that just didn't happen. I was just reminded again that someone has a different opinion and decides to go loud and proud about it.

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